Favorite Games - Sid Meier's Alpha Centauri - Technological Advancements - P

This is an alphabetical listing of all the technological advancements that can be made in Sid Meier's Alpha Centauri - compiled from the information in the Datalinks found in the game itself.



Photon/Wave Mechanics - Conquer 6
"Control light itself"

Features:
· Defenses: Photon Wall (5)

Prerequisite to:
· Probability Mechanics

Planetary Economics - Build 6
"Unify global markets for maximum profits"

Features:
· Base Facilities: Hybrid Forest
· Secret Projects: The Ascetic Virtues

Prerequisite to:
· Quantum Power
· Sentient Econometrics

Planetary Networks - Discover 2
"We can pool our knowledge with a worldwide database"

Features:
· Weapons: Probe Team (Equipment)
· Unit Types: Probe Team
· Base Facilities: Hologram Theatre
· Secret Projects: The Virtual World
· Socio/Economic Model: Planned
· Citizens: Librarian

Prerequisite to:
· Cyberethics
· Industrial Automation

Polymorphic Software - Discover 2
"The first massive neural nets"

Features:
· Abilities: Heavy Artillery

Prerequisite to:
· Advanced Subatomic Theory
· Optical Computers

Pre-Sentient Algorithms - Discover 5
"Computers on the verge of self-awareness"

Features:
· Abilities: Polymorphic Encryption
· Secret Projects: The Hunter-Seeker Algorithm

Prerequisite to:
· Fusion Power
· Probability Mechanics
· Orbital Spaceflight

Probability Mechanics - Build 7
"Predict and control random events"

Features:
· Defenses: Probability Sheath (6)
· Base Facilities: Tachyon Field

Prerequisite to:
· Nanometallurgy




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